@@ -384,7 +384,7 @@ Item
|
|||||||
id: channelSource0
|
id: channelSource0
|
||||||
sourceItem: channel.iChannel0 ? channel.iChannel0 : null
|
sourceItem: channel.iChannel0 ? channel.iChannel0 : null
|
||||||
live: channel.active
|
live: channel.active
|
||||||
smooth: false
|
smooth: true
|
||||||
sourceRect: sourceItem ? Qt.rect(0,0, sourceItem.width, sourceItem.height) : Qt.rect(0,0,0,0)
|
sourceRect: sourceItem ? Qt.rect(0,0, sourceItem.width, sourceItem.height) : Qt.rect(0,0,0,0)
|
||||||
wrapMode: ShaderEffectSource.ClampToEdge
|
wrapMode: ShaderEffectSource.ClampToEdge
|
||||||
textureSize: Qt.size(channel.iResolution.x, channel.iResolution.y)
|
textureSize: Qt.size(channel.iResolution.x, channel.iResolution.y)
|
||||||
@@ -395,6 +395,7 @@ Item
|
|||||||
width: channel.iResolution.x
|
width: channel.iResolution.x
|
||||||
height: channel.iResolution.y
|
height: channel.iResolution.y
|
||||||
visible: false
|
visible: false
|
||||||
|
format: ShaderEffectSource.RGBA8
|
||||||
}
|
}
|
||||||
|
|
||||||
ShaderEffectSource
|
ShaderEffectSource
|
||||||
@@ -407,12 +408,13 @@ Item
|
|||||||
wrapMode: ShaderEffectSource.ClampToEdge
|
wrapMode: ShaderEffectSource.ClampToEdge
|
||||||
textureSize: Qt.size(channel.iResolution.x, channel.iResolution.y)
|
textureSize: Qt.size(channel.iResolution.x, channel.iResolution.y)
|
||||||
textureMirroring: ShaderEffectSource.NoMirroring
|
textureMirroring: ShaderEffectSource.NoMirroring
|
||||||
recursive: false
|
recursive: true
|
||||||
mipmap: true
|
mipmap: true
|
||||||
hideSource: true
|
hideSource: true
|
||||||
width: channel.iResolution.x
|
width: channel.iResolution.x
|
||||||
height: channel.iResolution.y
|
height: channel.iResolution.y
|
||||||
visible: false
|
visible: false
|
||||||
|
format: ShaderEffectSource.RGBA8
|
||||||
}
|
}
|
||||||
|
|
||||||
ShaderEffectSource
|
ShaderEffectSource
|
||||||
@@ -425,12 +427,13 @@ Item
|
|||||||
wrapMode: ShaderEffectSource.ClampToEdge
|
wrapMode: ShaderEffectSource.ClampToEdge
|
||||||
textureSize: Qt.size(channel.iResolution.x, channel.iResolution.y)
|
textureSize: Qt.size(channel.iResolution.x, channel.iResolution.y)
|
||||||
textureMirroring: ShaderEffectSource.NoMirroring
|
textureMirroring: ShaderEffectSource.NoMirroring
|
||||||
recursive: false
|
recursive: true
|
||||||
mipmap: true
|
mipmap: true
|
||||||
hideSource: true
|
hideSource: true
|
||||||
width: channel.iResolution.x
|
width: channel.iResolution.x
|
||||||
height: channel.iResolution.y
|
height: channel.iResolution.y
|
||||||
visible: false
|
visible: false
|
||||||
|
format: ShaderEffectSource.RGBA8
|
||||||
}
|
}
|
||||||
|
|
||||||
ShaderEffectSource
|
ShaderEffectSource
|
||||||
@@ -443,12 +446,13 @@ Item
|
|||||||
wrapMode: ShaderEffectSource.ClampToEdge
|
wrapMode: ShaderEffectSource.ClampToEdge
|
||||||
textureSize: Qt.size(channel.iResolution.x, channel.iResolution.y)
|
textureSize: Qt.size(channel.iResolution.x, channel.iResolution.y)
|
||||||
textureMirroring: ShaderEffectSource.NoMirroring
|
textureMirroring: ShaderEffectSource.NoMirroring
|
||||||
recursive: false
|
recursive: true
|
||||||
mipmap: true
|
mipmap: true
|
||||||
hideSource: true
|
hideSource: true
|
||||||
width: channel.iResolution.x
|
width: channel.iResolution.x
|
||||||
height: channel.iResolution.y
|
height: channel.iResolution.y
|
||||||
visible: false
|
visible: false
|
||||||
|
format: ShaderEffectSource.RGBA8
|
||||||
}
|
}
|
||||||
|
|
||||||
// recursive frame buffer
|
// recursive frame buffer
|
||||||
@@ -466,6 +470,7 @@ Item
|
|||||||
textureMirroring: ShaderEffectSource.NoMirroring
|
textureMirroring: ShaderEffectSource.NoMirroring
|
||||||
width: channel.iResolution.x
|
width: channel.iResolution.x
|
||||||
height: channel.iResolution.y
|
height: channel.iResolution.y
|
||||||
|
format: ShaderEffectSource.RGBA8
|
||||||
}
|
}
|
||||||
|
|
||||||
// The shader effect that will be used to render the shader
|
// The shader effect that will be used to render the shader
|
||||||
|
|||||||
Reference in New Issue
Block a user