Inital commit of the Komplex Hub
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/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Quick Designer Components.
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**
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** $QT_BEGIN_LICENSE:GPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 or (at your option) any later version
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** approved by the KDE Free Qt Foundation. The licenses are as published by
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.12
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import FlowView 1.0
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Item {
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id: flowItem
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width: 400
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height: 400
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property var flowView: Item {}
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property string __designer_url__
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property alias loaderSource: loader.source
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property var stateChangeTarget
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property string defaultState
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clip: true
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function setState(state) {
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}
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onStateChangeTargetChanged: {
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loader.source = stateChangeTarget['__designer_url__']
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loader.item.state = flowItem.targetState
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flowItem.width = flowItem.stateChangeTarget.width
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flowItem.height = flowItem.stateChangeTarget.height
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}
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property string targetState
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onTargetStateChanged: {
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loader.active = false
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loader.active = true
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loader.item.state = flowItem.targetState
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}
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Text {
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text: flowItem.targetState
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}
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property bool active: false
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function init() {
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flowItem.defaultState = flowItem.state
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if (FlowState.loading)
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return
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if (loader.source == "")
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return
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FlowState.loading = true
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flowItem.active = true
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}
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Loader {
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id: loader
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active: flowItem.active
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onLoaded: {
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flowItem.width = loader.item.childrenRect.width
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flowItem.height = loader.item.childrenRect.height
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FlowState.loading = false
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}
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}
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}
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