Files
komplex/package/contents/ui/main.qml
2025-08-10 20:59:48 -04:00

92 lines
2.6 KiB
QML

/*
* Komplex Wallpaper Engine
* Copyright (C) 2025 @DigitalArtifex | github.com/DigitalArtifex
*
* This file is responsible for loading the 2 different engine models
*
* --------------------------------------------------------------------------------------------------------
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This software uses some of the QML code from JaredTao/jared2020@163.com's ToyShader for Android.
* See: https://github.com/jaredtao/TaoShaderToy/
*/
pragma ComponentBehavior: Bound
import QtCore
import QtQuick
import QtQml
import org.kde.plasma.core
import org.kde.plasma.components as PlasmaComponents
import org.kde.plasma.extras as PlasmaExtras
import org.kde.plasma.plasmoid
WallpaperItem
{
id: wallpaperItem
Item
{
anchors.fill: parent
Loader
{
id: pageLoader
anchors.fill: parent
active: true
sourceComponent: shaderToysContent
states: [
State
{
when: wallpaper.komplex_mode === 0
PropertyChanges
{
pageLoader.sourceComponent: shaderToysContent
}
},
State
{
when: wallpaper.komplex_mode === 1
PropertyChanges
{
pageLoader.sourceComponent: packContent
}
}
]
}
Component
{
id: shaderToysContent
ShaderToyModel
{
screenGeometry: wallpaperItem.parent.screenGeometry
anchors.fill: parent
}
}
Component
{
id: packContent
KomplexModel
{
screenGeometry: wallpaperItem.parent.screenGeometry
anchors.fill: parent
}
}
}
}