Files
komplex/tools/packsrc/Speak/shaders/Buffer A.frag
2025-08-15 09:41:50 -04:00

6 lines
141 B
GLSL

void mainImage( out vec4 O, vec2 I )
{
I/=iResolution.xy;
I.y-=.04;
O = I.y<0. ? texture(iChannel1, I) : texture(iChannel0, I);
}