/*
* Komplex Wallpaper Engine
* Copyright (C) 2025 @DigitalArtifex | github.com/DigitalArtifex
*
* GeometryProvider.h
*
* This class provides a way to use .obj and .stl in QML
*
* The loadObj() and loadStl() functions are from stl-gcode-viewer
* Copyright 2015-2025 @sokunmin | github.com/sokunmin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see
*/
#ifndef GeometryProvider_H
#define GeometryProvider_H
#define READ_VECTOR(v)\
do {\
float f;\
file.read((char*)&f, sizeof(float)); v[0] = f;\
file.read((char*)&f, sizeof(float)); v[1] = f;\
file.read((char*)&f, sizeof(float)); v[2] = f;\
} while(false)
#include
#include
#include
#include
#include
#include
#include "Komplex_global.h"
class KOMPLEX_EXPORT GeometryProvider : public QQuick3DGeometry
{
Q_OBJECT
QML_ELEMENT
Q_PROPERTY(bool hasNormals READ hasNormals WRITE setHasNormals NOTIFY hasNormalsChanged)
Q_PROPERTY(bool hasUv READ hasUv WRITE setHasUv NOTIFY hasUvChanged)
Q_PROPERTY(qreal uvAdjust READ uvAdjust WRITE setUVAdjust NOTIFY uvAdjustChanged)
Q_PROPERTY(QString source READ source WRITE setSource NOTIFY sourceChanged)
public:
enum State
{
Idle,
Loading,
Loaded,
Error
};
GeometryProvider(QQuick3DObject *parent = nullptr);
bool hasNormals() const { return m_hasNormals; }
void setHasNormals(bool enable);
bool hasUv() const { return m_hasUV; }
void setHasUv(bool enable);
float uvAdjust() const { return m_uvAdjust; }
void setUVAdjust(qreal f);
QString source() const { return m_source; }
void setSource(QString &source);
Q_SIGNALS:
void normalsChanged();
void hasNormalsChanged();
void uvChanged();
void hasUvChanged();
void uvAdjustChanged();
void sourceChanged();
private:
void loadObj(QFile &file);
void loadStl(QFile &file);
void recomputeAll();
bool m_hasNormals = false;
bool m_hasUV = false;
qreal m_uvAdjust = 0.0f;
QString m_source;
QVector3D m_size;
QVector3D m_center;
QVector3D m_min;
QVector3D m_max;
QMatrix4x4 m_transform;
QVector m_vertices;
QVector m_verticesNew;
QVector m_normals;
QVector m_uv;
QVector m_edgeIndices;
QVector m_vertexIndices;
};
Q_DECLARE_METATYPE(GeometryProvider)
#endif