Added Komplex Pack Sources
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6
tools/packsrc/Speak/shaders/Buffer A.frag
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6
tools/packsrc/Speak/shaders/Buffer A.frag
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@@ -0,0 +1,6 @@
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void mainImage( out vec4 O, vec2 I )
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{
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I/=iResolution.xy;
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I.y-=.04;
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O = I.y<0. ? texture(iChannel1, I) : texture(iChannel0, I);
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}
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