Added shader packs
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6
tools/packsrc/Simulated Swampland/shaders/Image.frag
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6
tools/packsrc/Simulated Swampland/shaders/Image.frag
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//See the common tab for fps control.
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void mainImage( out vec4 fragColor, in vec2 fragCoord )
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{
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fragColor = texture(iChannel0, fragCoord / iResolution.xy);
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}
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