Added shader packs
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36
tools/packsrc/Neon Ball Pit/pack.json
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36
tools/packsrc/Neon Ball Pit/pack.json
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{
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"author": "loicvdb",
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"name": "Neon Ball Pit",
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"version": "1.0.0",
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"description": "Raytracing in a grid to instantiate objects, cheap enough to run multisampling",
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"license": "",
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"engine": "shadertoy",
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"id": "WlVcWK",
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"tags": [
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"reflection",
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"dof",
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"bloom",
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"aa",
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"fresnel",
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"neon",
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"multisampling",
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"aces",
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"fsaa"
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],
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"source": "./shaders/Image.frag.qsb",
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"speed": 1.0,
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"bufferA":
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{
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"source": "./shaders/Buffer A.frag.qsb"
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},
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"bufferB":
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{
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"source": "./shaders/Buffer B.frag.qsb",
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"channel0": "{bufferA}"
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},
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"channel0":"{bufferB}"
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}
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