Updated README

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Digital Artifex
2025-08-11 00:07:50 -04:00
parent ca68762e54
commit a6f72ab34b

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@@ -13,9 +13,14 @@ https://github.com/user-attachments/assets/456bedfc-1d18-4520-9340-ab7d0f0a8f98
- Images - Images
- Videos - Videos
- Cubemaps** - Cubemaps**
- Audio***
*Shaders must be compiled with the `qsb` tool supplied with Qt. It may be available through your distribution's package manager. Follow the instructions in /tools/README.md to compile shaders for use with Qt. *Shaders must be compiled with the `qsb` tool supplied with Qt. It may be available through your distribution's package manager. Follow the instructions in /tools/README.md to compile shaders for use with Qt.
**The Cubemaps provided in this package are released under Creative Commons Attribution 3.0 Unported License and were obtained from [Humus](http://www.humus.name)
***Audio reactivity requires KDE to be using Pipewire
### Engine Mode: ShaderToy ### Engine Mode: ShaderToy
The [ShaderToy](http://www.shadertoy.com) Engine mode is designed to work with most* of the pages on [ShaderToy.com](http://www.shadertoy.com) and is the easiest to use and configure as it can be setup via the settings panel. Simply select a manipulative shader as the main output and setup the iChannels the shader supports. Try feeding it a generative shader! The [ShaderToy](http://www.shadertoy.com) Engine mode is designed to work with most* of the pages on [ShaderToy.com](http://www.shadertoy.com) and is the easiest to use and configure as it can be setup via the settings panel. Simply select a manipulative shader as the main output and setup the iChannels the shader supports. Try feeding it a generative shader!