Enhanced Buffer Support
This commit is contained in:
@@ -54,10 +54,10 @@ Item
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property string iChannel2: ""
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property string iChannel3: ""
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property var bufferA: null
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property var bufferB: null
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property var bufferC: null
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property var bufferD: null
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property var bufferA: ShaderChannel { visible: true; width: mainItem.width; height: mainItem.height }
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property var bufferB: ShaderChannel { visible: true; width: mainItem.width; height: mainItem.height }
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property var bufferC: ShaderChannel { visible: true; width: mainItem.width; height: mainItem.height }
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property var bufferD: ShaderChannel { visible: true; width: mainItem.width; height: mainItem.height }
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id: mainItem
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@@ -65,6 +65,7 @@ Item
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{
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id: data
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property var channels: []
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property var buffers: new Map()
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}
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Komplex.ShaderPackModel
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@@ -138,12 +139,155 @@ Item
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// Load the default shader pack configuration on component completion
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Component.onCompleted:
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{
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data.buffers.set("{bufferA}", mainItem.bufferA)
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data.buffers.set("{bufferB}", mainItem.bufferB)
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data.buffers.set("{bufferC}", mainItem.bufferC)
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data.buffers.set("{bufferD}", mainItem.bufferD)
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console.log(data.buffers.has("{bufferA}"))
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if(wallpaper.configuration.shader_package)
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shaderPackModel.loadJson(wallpaper.configuration.shader_package);
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else
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shaderPackModel.loadJson("/home/parametheus/kde/src/komplex/pack.json"); // Load a default shader pack if none is specified
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}
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// Recursive helper function to parse channels
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function parseChannel(channel, json, typeDefault = 2)
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{
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var source = getFilePath(json.source)
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channel.frameBufferChannel = json.frame_buffer_channel !== undefined ? json.frame_buffer_channel : -1
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channel.type = json.type ? json.type : typeDefault
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channel.anchors.fill = mainItem
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channel.visible = false
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channel.iMouse = Qt.binding(() => { return mainItem.iMouse; })
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channel.iTime = Qt.binding(() => { return mainItem.iTime; })
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channel.iResolution = Qt.binding(() => { return Qt.vector3d(json.resolution_x || mainItem.width, json.resolution_y || mainItem.height, 1.0); })
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channel.mouseBias = json.mouse_scale ? json.mouse_scale : 1.0
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channel.iTimeScale = json.time_scale ? json.time_scale : 1.0
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channel.iTimeDelta = Qt.binding(() => { return mainItem.iTimeDelta; })
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channel.iChannelResolution = Qt.binding(() => {
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return [
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Qt.vector3d(json.resolution_x || mainItem.width, json.resolution_y || mainItem.height, 1.0),
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Qt.vector3d(json.resolution_x || mainItem.width, json.resolution_y || mainItem.height, 1.0),
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Qt.vector3d(json.resolution_x || mainItem.width, json.resolution_y || mainItem.height, 1.0),
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Qt.vector3d(json.resolution_x || mainItem.width, json.resolution_y || mainItem.height, 1.0)
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];
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});
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channel.iChannelTime = Qt.binding(() => {
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return [
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mainItem.iTime * channel.iTimeScale,
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mainItem.iTime * channel.iTimeScale,
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mainItem.iTime * channel.iTimeScale,
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mainItem.iTime * channel.iTimeScale
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];
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});
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channel.iFrameRate = Qt.binding(() => { return mainItem.iFrameRate; })
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channel.iFrame = Qt.binding(() => { return mainItem.iFrame; })
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channel.invert = json.invert ? json.invert : false
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channel.source = source
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if (json.channel0)
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{
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if(typeof json.channel0 === "string")
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{
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if(data.buffers.has(json.channel0))
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channel.iChannel0 = createBufferAssociation(json.channel0)
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else
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console.log('Uknown channel buffer 0 ' + json.channel0)
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}
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else if(typeof json.channel0 === "object")
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{
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var component = Qt.createComponent("./ShaderChannel.qml")
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if (component.status === Component.Ready) {
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channel.iChannel0 = component.createObject(mainItem, { })
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parseChannel(channel.iChannel0, json.channel0)
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data.channels.push(channel.iChannel0) // save for destroying
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}
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}
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else
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console.log('Uknown channel type 0 ' + typeof json.channel0)
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}
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if (json.channel1)
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{
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if(typeof json.channel1 === "string")
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{
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if(data.buffers.has(json.channel1))
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channel.iChannel1 = createBufferAssociation(json.channel1)
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else
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console.log('Uknown channel buffer 1 ' + json.channel1)
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}
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else if(typeof json.channel1 === "object")
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{
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var component = Qt.createComponent("./ShaderChannel.qml")
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if (component.status === Component.Ready) {
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channel.iChannel1 = component.createObject(mainItem, { })
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parseChannel(channel.iChannel1, json.channel1)
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data.channels.push(channel.iChannel1) // save for destroying
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}
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}
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else
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console.log('Uknown channel type 1 ' + typeof json.channel1)
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}
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if (json.channel2)
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{
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if(typeof json.channel2 === "string")
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{
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if(data.buffers.has(json.channel2))
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channel.iChannel2 = createBufferAssociation(json.channel2)
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else
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console.log('Uknown channel buffer 2 ' + json.channel2)
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}
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else if(typeof json.channel2 === "object")
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{
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var component = Qt.createComponent("./ShaderChannel.qml")
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if (component.status === Component.Ready) {
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channel.iChannel2 = component.createObject(mainItem, { })
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parseChannel(channel.iChannel2, json.channel2)
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data.channels.push(channel.iChannel2) // save for destroying
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}
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}
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else
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console.log('Uknown channel type 2 ' + typeof json.channel2)
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}
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if (json.channel3)
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{
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if(typeof json.channel3 === "string")
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{
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if(data.buffers.has(json.channel3))
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channel.iChannel3 = createBufferAssociation(json.channel3)
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else
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console.log('Uknown channel buffer 3 ' + json.channel3)
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}
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else if(typeof json.channel3 === "object")
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{
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var component = Qt.createComponent("./ShaderChannel.qml")
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if (component.status === Component.Ready) {
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channel.iChannel3 = component.createObject(mainItem, { })
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parseChannel(channel.iChannel3, json.channel3)
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data.channels.push(channel.iChannel3) // save for destroying
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}
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}
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else
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console.log('Uknown channel type 3 ' + typeof json.channel3)
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}
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}
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// Function to parse the pack.json file and set the properties of the ShaderChannel
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function parsePack(json)
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{
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@@ -151,125 +295,19 @@ Item
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var currentChannel = null;
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if (pack.bufferA)
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mainItem.bufferA = parseChannel(pack.bufferA, 2);
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parseChannel(mainItem.bufferA, pack.bufferA, 2);
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if (pack.bufferB)
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mainItem.bufferB = parseChannel(pack.bufferB, 2);
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parseChannel(mainItem.bufferB, pack.bufferB, 2);
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if (pack.bufferC)
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mainItem.bufferC = parseChannel(pack.bufferC, 2);
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parseChannel(mainItem.bufferC, pack.bufferC, 2);
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if (pack.bufferD)
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mainItem.bufferD = parseChannel(pack.bufferD, 2);
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parseChannel(mainItem.bufferD, pack.bufferD, 2);
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if (pack.channel0)
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{
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if(typeof pack.channel0 === "string")
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{
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switch(pack.channel0)
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{
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case "{bufferA}":
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channelOutput.iChannel0 = mainItem.bufferA
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break;
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case "{bufferB}":
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channelOutput.iChannel0 = mainItem.bufferB
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break;
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case "{bufferC}":
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channelOutput.iChannel0 = mainItem.bufferC
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break;
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case "{bufferD}":
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channelOutput.iChannel0 = mainItem.bufferD
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break;
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default:
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console.log('Uknown channel type ' + pack.channel0)
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break;
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}
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}
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else if(typeof pack.channel0 === "object")
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channelOutput.iChannel0 = parseChannel(pack.channel0);
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}
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if (pack.channel1)
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{
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if(typeof pack.channel1 === "string")
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{
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switch(pack.channel1)
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{
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case "{bufferA}":
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channelOutput.iChannel1 = mainItem.bufferA
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break;
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case "{bufferB}":
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channelOutput.iChannel1 = mainItem.bufferB
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break;
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case "{bufferC}":
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channelOutput.iChannel1 = mainItem.bufferC
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break;
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case "{bufferD}":
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channelOutput.iChannel1 = mainItem.bufferD
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break;
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default:
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console.log('Uknown channel type ' + pack.channel1)
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break;
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}
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}
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else if(typeof pack.channel1 === "object")
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channelOutput.iChannel1 = parseChannel(pack.channel1);
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}
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if (pack.channel2)
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{
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if(typeof pack.channel2 === "string")
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{
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switch(pack.channel2)
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{
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case "{bufferA}":
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channelOutput.iChannel2 = mainItem.bufferA
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break;
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case "{bufferB}":
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channelOutput.iChannel2 = mainItem.bufferB
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break;
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case "{bufferC}":
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channelOutput.iChannel2 = mainItem.bufferC
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break;
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case "{bufferD}":
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channelOutput.iChannel2 = mainItem.bufferD
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break;
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default:
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console.log('Uknown channel type ' + pack.channel2)
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break;
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}
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}
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else if(typeof pack.channel2 === "object")
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channelOutput.iChannel2 = parseChannel(pack.channel2);
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}
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if (pack.channel3)
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{
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if(typeof pack.channel3 === "string")
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{
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switch(pack.channel3)
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{
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case "{bufferA}":
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channelOutput.iChannel3 = mainItem.bufferA
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break;
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case "{bufferB}":
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channelOutput.iChannel3 = mainItem.bufferB
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break;
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case "{bufferC}":
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channelOutput.iChannel3 = mainItem.bufferC
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break;
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case "{bufferD}":
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channelOutput.iChannel3 = mainItem.bufferD
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break;
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default:
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console.log('Uknown channel type ' + pack.channel3)
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break;
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}
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}
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else if(typeof pack.channel3 === "object")
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channelOutput.iChannel3 = parseChannel(pack.channel3);
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}
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parseChannel(channelOutput, pack, 2)
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channelOutput.source = getFilePath(pack.source); // Set the shader source file
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channelOutput.type = ShaderChannel.Type.ShaderChannel; // Set the shader
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channelOutput.visible = true
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if(pack.mouse_scale)
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channelOutput.mouseBias = pack.mouse_scale
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@@ -278,169 +316,29 @@ Item
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channelOutput.iTimeScale = pack.speed
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}
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// Recursive helper function to parse channels
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function parseChannel(channel, typeDefault = 0)
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// Generate a new ShaderEffectSource for the requested buffer
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function createBufferAssociation(buffer)
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{
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if (!channel) return;
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var source = getFilePath(channel.source)
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// Qt.createQmlObject() method was not working the same inside plasma
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// as it was inside a QMLEngine instance. This resulted in the Loader
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// object being undefined and thus breaking the Komplex wallpaper mode. (oops)
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// Instead, use Qt.createComponent() then manually setup bindings
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var component = Qt.createComponent("./ShaderChannel.qml")
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var component = Qt.createComponent('./ShaderBuffer.qml')
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var result
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if (component.status === Component.Ready) {
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result = component.createObject(mainItem, { x: 100, y: 100 });
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result = component.createObject(mainItem, {
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x:0,
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y:0,
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sourceItem: data.buffers.get(buffer),
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live: true,
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sourceRect: Qt.binding(() => { return Qt.rect(0,0,data.buffers.get(buffer).width || 0,data.buffers.get(buffer).height || 0); }),
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visible: false,
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z:0,
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wrapMode: ShaderEffectSource.Repeat,
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textureMirroring: ShaderEffectSource.NoMirroring,
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textureSize: Qt.size(Qt.binding(() => { return data.buffers.get(buffer).width || 0; } ), Qt.binding(() => { return data.buffers.get(buffer).height || 0; } )),
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recursive: false,
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mipmap: false
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});
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}
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result.frameBufferChannel = channel.frame_buffer_channel !== undefined ? channel.frame_buffer_channel : -1
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result.type = channel.type ? channel.type : typeDefault
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result.anchors.fill = mainItem
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result.visible = false
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result.iMouse = Qt.binding(() => { return mainItem.iMouse; })
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result.iTime = Qt.binding(() => { return mainItem.iTime; })
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result.iResolution = Qt.binding(() => { return Qt.vector3d(channel.resolution_x || mainItem.width, channel.resolution_y || mainItem.height, 1.0); })
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result.mouseBias = channel.mouse_scale ? channel.mouse_scale : 1.0
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result.iTimeScale = channel.time_scale ? channel.time_scale : 1.0
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result.iTimeDelta = Qt.binding(() => { return mainItem.iTimeDelta; })
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result.iChannelResolution = Qt.binding(() => {
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return [
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Qt.vector3d(channel.resolution_x || mainItem.width, channel.resolution_y || mainItem.height, 1.0),
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Qt.vector3d(channel.resolution_x || mainItem.width, channel.resolution_y || mainItem.height, 1.0),
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Qt.vector3d(channel.resolution_x || mainItem.width, channel.resolution_y || mainItem.height, 1.0),
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Qt.vector3d(channel.resolution_x || mainItem.width, channel.resolution_y || mainItem.height, 1.0)
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];
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});
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result.iChannelTime = Qt.binding(() => {
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return [
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mainItem.iTime * result.iTimeScale,
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mainItem.iTime * result.iTimeScale,
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mainItem.iTime * result.iTimeScale,
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mainItem.iTime * result.iTimeScale
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];
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});
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result.iFrameRate = Qt.binding(() => { return mainItem.iFrameRate; })
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result.iFrame = Qt.binding(() => { return mainItem.iFrame; })
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result.invert = channel.invert ? channel.invert : false
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result.source = source
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if (channel.channel0)
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{
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if(typeof channel.channel0 === "string")
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{
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switch(channel.channel0)
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{
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case "{bufferA}":
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result.iChannel0 = mainItem.bufferA
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break;
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case "{bufferB}":
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result.iChannel0 = mainItem.bufferB
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break;
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case "{bufferC}":
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result.iChannel0 = mainItem.bufferC
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break;
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case "{bufferD}":
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result.iChannel0 = mainItem.bufferD
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break;
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default:
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console.log('Uknown channel type ' + channel.channel0)
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break;
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}
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}
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else if(typeof channel.channel0 === "object")
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result.iChannel0 = parseChannel(channel.channel0);
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}
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if (channel.channel1)
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{
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if(typeof channel.channel1 === "string")
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{
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switch(channel.channel1)
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{
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case "{bufferA}":
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result.iChannel1 = mainItem.bufferA
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break;
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case "{bufferB}":
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result.iChannel1 = mainItem.bufferB
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break;
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case "{bufferC}":
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result.iChannel1 = mainItem.bufferC
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break;
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case "{bufferD}":
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result.iChannel1 = mainItem.bufferD
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break;
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default:
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console.log('Uknown channel type ' + channel.channel1)
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break;
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}
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}
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else if(typeof channel.channel1 === "object")
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result.iChannel1 = parseChannel(channel.channel1);
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}
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if (channel.channel2)
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{
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if(typeof channel.channel2 === "string")
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{
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switch(channel.channel2)
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{
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case "{bufferA}":
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result.iChannel2 = mainItem.bufferA
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break;
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case "{bufferB}":
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result.iChannel2 = mainItem.bufferB
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break;
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case "{bufferC}":
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result.iChannel2 = mainItem.bufferC
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break;
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case "{bufferD}":
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result.iChannel2 = mainItem.bufferD
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break;
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default:
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console.log('Uknown channel type ' + channel.channel2)
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break;
|
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}
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|
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}
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else if(typeof channel.channel2 === "object")
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result.iChannel2 = parseChannel(channel.channel2);
|
||||
}
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if (channel.channel3)
|
||||
{
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if(typeof channel.channel3 === "string")
|
||||
{
|
||||
switch(channel.channel3)
|
||||
{
|
||||
case "{bufferA}":
|
||||
result.iChannel3 = mainItem.bufferA
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||||
break;
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||||
case "{bufferB}":
|
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result.iChannel3 = mainItem.bufferB
|
||||
break;
|
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case "{bufferC}":
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result.iChannel3 = mainItem.bufferC
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||||
break;
|
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case "{bufferD}":
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result.iChannel3 = mainItem.bufferD
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break;
|
||||
default:
|
||||
console.log('Uknown channel type ' + channel.channel3)
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
else if(typeof channel.channel3 === "object")
|
||||
result.iChannel3 = parseChannel(channel.channel3);
|
||||
}
|
||||
|
||||
data.channels.push(result) // save for destroying
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user