From 747c9f41f7ebf038feadcd86b7c8b9705de223b6 Mon Sep 17 00:00:00 2001 From: Digital Artifex <7929434+DigitalArtifex@users.noreply.github.com> Date: Tue, 4 Nov 2025 20:25:50 -0500 Subject: [PATCH] Hotfix for audio reactivity --- package/contents/ui/ShaderChannel.qml | 30 +++++++++++++++++++++++---- 1 file changed, 26 insertions(+), 4 deletions(-) diff --git a/package/contents/ui/ShaderChannel.qml b/package/contents/ui/ShaderChannel.qml index 39fdbdc..a57d778 100644 --- a/package/contents/ui/ShaderChannel.qml +++ b/package/contents/ui/ShaderChannel.qml @@ -386,7 +386,12 @@ Item live: Qt.binding(() => { return isLive(); }) smooth: true sourceRect: sourceItem ? Qt.rect(0,0, sourceItem.width, sourceItem.height) : Qt.rect(0,0,0,0) - wrapMode: ShaderEffectSource.ClampToEdge + wrapMode: Qt.binding(() => { + if(channel.iChannel0 === undefined || channel.iChannel0.type === ShaderChannel.Audio) + return ShaderEffectSource.ClampToEdge; + else + return ShaderEffectSource.Repeat; + }) textureSize: Qt.size(channel.iResolution.x, channel.iResolution.y) textureMirroring: ShaderEffectSource.NoMirroring recursive: true @@ -414,7 +419,12 @@ Item live: Qt.binding(() => { return isLive(); }) smooth: false sourceRect: sourceItem ? Qt.rect(0,0, sourceItem.width, sourceItem.height) : Qt.rect(0,0,0,0) - wrapMode: ShaderEffectSource.Repeat + wrapMode: Qt.binding(() => { + if(channel.iChannel1 === undefined || channel.iChannel1.type === ShaderChannel.Audio) + return ShaderEffectSource.ClampToEdge; + else + return ShaderEffectSource.Repeat; + }) textureSize: Qt.size(channel.iResolution.x, channel.iResolution.y) textureMirroring: ShaderEffectSource.NoMirroring recursive: true @@ -428,6 +438,8 @@ Item function isLive() { + return true; + if(channel.iChannel1 === undefined) return false; @@ -442,7 +454,12 @@ Item live: Qt.binding(() => { return isLive(); }) smooth: false sourceRect: sourceItem ? Qt.rect(0,0, sourceItem.width, sourceItem.height) : Qt.rect(0,0,0,0) - wrapMode: ShaderEffectSource.Repeat + wrapMode: Qt.binding(() => { + if(channel.iChannel2 === undefined || channel.iChannel2.type === ShaderChannel.Audio) + return ShaderEffectSource.ClampToEdge; + else + return ShaderEffectSource.Repeat; + }) textureSize: Qt.size(channel.iResolution.x, channel.iResolution.y) textureMirroring: ShaderEffectSource.NoMirroring recursive: true @@ -470,7 +487,12 @@ Item live: Qt.binding(() => { return isLive(); }) smooth: false sourceRect: sourceItem ? Qt.rect(0,0, sourceItem.width, sourceItem.height) : Qt.rect(0,0,0,0) - wrapMode: ShaderEffectSource.Repeat + wrapMode: Qt.binding(() => { + if(channel.iChannel1 === undefined || channel.iChannel1.type === ShaderChannel.Audio) + return ShaderEffectSource.ClampToEdge; + else + return ShaderEffectSource.Repeat; + }) textureSize: Qt.size(channel.iResolution.x, channel.iResolution.y) textureMirroring: ShaderEffectSource.NoMirroring recursive: true