Bug fixes for checking active screen for max windows
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@@ -35,6 +35,7 @@ import org.kde.plasma.core as PlasmaCore
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Item
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{
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property var screenGeometry
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property real pixelRatio: 1 //This will (hopefully) be set to PlasmaCore.Units.devicePixelRatio in onCompleted
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property vector3d iResolution: Qt.vector3d(wallpaper.configuration.resolution_x,wallpaper.configuration.resolution_y,1)//width, height, pixel aspect ratio
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property real iTime: 0 //used by most motion shaders
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@@ -59,7 +60,7 @@ Item
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WindowModel
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{
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id: windowModel
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screenGeometry: mainItem.parent.screenGeometry
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screenGeometry: mainItem.screenGeometry
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}
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Rectangle
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