Bug fixes for checking active screen for max windows

This commit is contained in:
Digital Artifex
2025-08-10 20:59:48 -04:00
parent 49ae3bb429
commit 70e9cc0b5a
6 changed files with 62 additions and 11 deletions

View File

@@ -208,15 +208,23 @@ Item
// break;
case ShaderChannel.Type.CubeMapChannel:
window.currentFolder = window.cubemapFolder
window.tmp_source = ""
break;
case ShaderChannel.Type.ImageChannel:
window.currentFolder = window.imageFolder
window.tmp_source = ""
break;
case ShaderChannel.Type.ShaderChannel:
window.currentFolder = window.shaderFolder
window.tmp_source = ""
break;
case ShaderChannel.Type.VideoChannel:
window.currentFolder = window.videoFolder
window.tmp_source = ""
break;
case ShaderChannel.Type.AudioChannel:
window.currentFolder = window.videoFolder
window.tmp_source = "Audio Channel"
break;
}
}
@@ -599,17 +607,22 @@ Item
{
case ShaderChannel.Type.CubeMapChannel:
window.currentFolder = window.cubemapFolder
window.tmp_source = ""
break;
case ShaderChannel.Type.ImageChannel:
window.currentFolder = window.imageFolder
window.tmp_source = ""
break;
case ShaderChannel.Type.ShaderChannel:
window.currentFolder = window.shaderFolder
window.tmp_source = ""
break;
case ShaderChannel.Type.VideoChannel:
window.currentFolder = window.videoFolder
window.tmp_source = ""
break;
case ShaderChannel.Type.AudioChannel:
window.tmp_source = "Audio Channel"
break;
}