Bug fixes for checking active screen for max windows
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@@ -30,6 +30,7 @@ import com.github.digitalartifex.komplex 1.0 as Komplex
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Item
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{
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property var screenGeometry
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property real pixelRatio: 1 //This will (hopefully) be set to PlasmaCore.Units.devicePixelRatio in onCompleted
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property vector3d iResolution: Qt.vector3d(wallpaper.configuration.resolution_x ? wallpaper.configuration.resolution_x : 1920, wallpaper.configuration.resolution_y ? wallpaper.configuration.resolution_y : 1080, 1)//width, height, pixel aspect ratio
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property real iTime: 0 //used by most motion shaders
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@@ -70,7 +71,7 @@ Item
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WindowModel
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{
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id: windowModel
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screenGeometry: mainItem.parent.screenGeometry
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screenGeometry: mainItem.screenGeometry
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}
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Rectangle
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