Changed shader selection priority
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@@ -230,7 +230,7 @@ Item
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window.tmp_source = source
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window.tmp_source = source
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break;
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break;
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case ShaderChannel.Type.ShaderChannel:
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case ShaderChannel.Type.ShaderChannel:
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window.currentFolder = window.shaderFolder
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window.currentFolder = window.shaderFolder + "/generative"
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window.tmp_source = source
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window.tmp_source = source
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break;
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break;
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case ShaderChannel.Type.VideoChannel:
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case ShaderChannel.Type.VideoChannel:
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@@ -152,7 +152,7 @@ Kirigami.FormLayout
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showFiles: true
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showFiles: true
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showHidden: true
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showHidden: true
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nameFilters: ["*.frag.qsb"]
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nameFilters: ["*.frag.qsb"]
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folder: "file://" + shaderPackModel.shadersPath + "/generative"
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folder: "file://" + shaderPackModel.shadersPath + "/manipulative"
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}
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}
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delegate: Component
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delegate: Component
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{
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{
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